package com.dev.base.data; import java.util.Date; public class Dynamicload_state { public int dev_id; public Date record_time; //¼Ç¼ʱ¼ä public int start_auto; //Æô¶¯×Ô¶¯¼ÓÔØ public int stop_auto; //Í£Ö¹×Ô¶¯¼ÓÔØ public int sudden_crease; //Í»¼Óͻж public int all_open; //È«²¿·ÖÕ¢ public float actual_set_power; //ʵ¼ÊÉ趨¹¦ÂÊ public float output_power; //ÒÑÊä³ö¹¦ÂÊ public float set_power; //É趨¹¦ÂÊ public float interval_time; //¼ä¸ôʱ¼äs public float actual_curr; //ʵ¼ÊµçÁ÷ public float actual_mov; //ʵ¼Êµçѹ public int switch_on; //ÊÇ·ñºÏÕ¢ public int FZ_autostate1; //FZ×Ô¶¯×´Ì¬1 public int FZ_autostate2; //FZ×Ô¶¯×´Ì¬2 public int FZ_autostate3; //FZ×Ô¶¯×´Ì¬3 public int FZ_autostate4; //FZ×Ô¶¯×´Ì¬4 public int FZ_autostate5; //FZ×Ô¶¯×´Ì¬5 public int react_overtem; //µç¿¹³¬Î public int water_overtem; //ÀäÈ´Ë®³¬Î public int water_level_low; //ÀäȴˮҺλµÍ public int water_pressure_high; //Àäȴˮѹ¸ß public int local_control; //¾ÍµØ¿ØÖÆ public int back_control; //ºǫ́¿ØÖÆ public int central_control; //ÖпؿØÖÆ public int switch_state; //¿ª¹Ø¹ñ״̬ public int inter_volume_M200; //ÖмäÁ¿M200 public int fan_button; //·ç»ú°´Å¥ public int fan_output; //·ç»úÊä³ö public int allow_close; //ÊÇ·ñÔÊÐíºÏÕ¢ public String note; public Dynamicload_state(int dev_id) { this.dev_id = dev_id; } public int getDev_id() { return dev_id; } public Date getRecord_time() { return record_time; } public int getStart_auto() { return start_auto; } public int getStop_auto() { return stop_auto; } public int getSudden_crease() { return sudden_crease; } public int getAll_open() { return all_open; } public float getActual_set_power() { return actual_set_power; } public float getOutput_power() { return output_power; } public float getSet_power() { return set_power; } public float getInterval_time() { return interval_time; } public float getActual_curr() { return actual_curr; } public float getActual_mov() { return actual_mov; } public int getSwitch_on() { return switch_on; } public int getFZ_autostate1() { return FZ_autostate1; } public int getFZ_autostate2() { return FZ_autostate2; } public int getFZ_autostate3() { return FZ_autostate3; } public int getFZ_autostate4() { return FZ_autostate4; } public int getFZ_autostate5() { return FZ_autostate5; } public int getReact_overtem() { return react_overtem; } public int getWater_overtem() { return water_overtem; } public int getWater_level_low() { return water_level_low; } public int getWater_pressure_high() { return water_pressure_high; } public int getLocal_control() { return local_control; } public int getBack_control() { return back_control; } public int getCentral_control() { return central_control; } public int getSwitch_state() { return switch_state; } public int getInter_volume_M200() { return inter_volume_M200; } public int getFan_button() { return fan_button; } public int getFan_output() { return fan_output; } public String getNote() { return note; } public void setDev_id(int dev_id) { this.dev_id = dev_id; } public void setRecord_time(Date record_time) { this.record_time = record_time; } public void setStart_auto(int start_auto) { this.start_auto = start_auto; } public void setStop_auto(int stop_auto) { this.stop_auto = stop_auto; } public void setSudden_crease(int sudden_crease) { this.sudden_crease = sudden_crease; } public void setAll_open(int all_open) { this.all_open = all_open; } public void setActual_set_power(float actual_set_power) { this.actual_set_power = actual_set_power; } public void setOutput_power(float output_power) { this.output_power = output_power; } public void setSet_power(float set_power) { this.set_power = set_power; } public void setInterval_time(float interval_time) { this.interval_time = interval_time; } public void setActual_curr(float actual_curr) { this.actual_curr = actual_curr; } public void setActual_mov(float actual_mov) { this.actual_mov = actual_mov; } public void setSwitch_on(int switch_on) { this.switch_on = switch_on; } public void setFZ_autostate1(int fZ_autostate1) { FZ_autostate1 = fZ_autostate1; } public void setFZ_autostate2(int fZ_autostate2) { FZ_autostate2 = fZ_autostate2; } public void setFZ_autostate3(int fZ_autostate3) { FZ_autostate3 = fZ_autostate3; } public void setFZ_autostate4(int fZ_autostate4) { FZ_autostate4 = fZ_autostate4; } public void setFZ_autostate5(int fZ_autostate5) { FZ_autostate5 = fZ_autostate5; } public void setReact_overtem(int react_overtem) { this.react_overtem = react_overtem; } public void setWater_overtem(int water_overtem) { this.water_overtem = water_overtem; } public void setWater_level_low(int water_level_low) { this.water_level_low = water_level_low; } public void setWater_pressure_high(int water_pressure_high) { this.water_pressure_high = water_pressure_high; } public void setLocal_control(int local_control) { this.local_control = local_control; } public void setBack_control(int back_control) { this.back_control = back_control; } public void setCentral_control(int central_control) { this.central_control = central_control; } public void setSwitch_state(int switch_state) { this.switch_state = switch_state; } public void setInter_volume_M200(int inter_volume_M200) { this.inter_volume_M200 = inter_volume_M200; } public void setFan_button(int fan_button) { this.fan_button = fan_button; } public void setFan_output(int fan_output) { this.fan_output = fan_output; } public void setNote(String note) { this.note = note; } @Override public String toString() { return "Dynamic_State [dev_id=" + dev_id + ", record_time=" + record_time + ", start_auto=" + start_auto + ", stop_auto=" + stop_auto + ", sudden_crease=" + sudden_crease + ", all_open=" + all_open + ", actual_set_power=" + actual_set_power + ", output_power=" + output_power + ", set_power=" + set_power + ", interval_time=" + interval_time + ", actual_curr=" + actual_curr + ", actual_mov=" + actual_mov + ", switch_on=" + switch_on + ", FZ_autostate1=" + FZ_autostate1 + ", FZ_autostate2=" + FZ_autostate2 + ", FZ_autostate3=" + FZ_autostate3 + ", FZ_autostate4=" + FZ_autostate4 + ", FZ_autostate5=" + FZ_autostate5 + ", react_overtem=" + react_overtem + ", water_overtem=" + water_overtem + ", water_level_low=" + water_level_low + ", water_pressure_high=" + water_pressure_high + ", local_control=" + local_control + ", back_control=" + back_control + ", central_control=" + central_control + ", switch_state=" + switch_state + ", inter_volume_M200=" + inter_volume_M200 + ", fan_button=" + fan_button + ", fan_output=" + fan_output + ", note=" + note + "]"; } }