From 230b4029e603c22c6160063cb109001080123670 Mon Sep 17 00:00:00 2001
From: whyclxw <http://whyclxw@118.89.139.230:10101/r/~whyclxw/IdeaTest.git>
Date: 星期四, 25 三月 2021 16:27:09 +0800
Subject: [PATCH] 修改电源

---
 Demo_Manage_Simul/src/com/thread/devs/Manage_Simul_4MWPower_thread.java |   57 ++++++++++++++++++++++-----------------------------------
 1 files changed, 22 insertions(+), 35 deletions(-)

diff --git a/Demo_Manage_Simul/src/com/thread/devs/Manage_Simul_4MWPower_thread.java b/Demo_Manage_Simul/src/com/thread/devs/Manage_Simul_4MWPower_thread.java
index f636afd..54a5b6a 100644
--- a/Demo_Manage_Simul/src/com/thread/devs/Manage_Simul_4MWPower_thread.java
+++ b/Demo_Manage_Simul/src/com/thread/devs/Manage_Simul_4MWPower_thread.java
@@ -4,6 +4,7 @@
 
 import com.mode.Device_Inf;
 import com.mode.Dynamicload_State_rt;
+import com.mode.Electric_state;
 import com.mode.Manage_Util;
 import com.sql.MysqlConnPool;
 import com.thread.Manage_Simul_SQL;
@@ -12,12 +13,12 @@
 
 	public MysqlConnPool pool;
 	public Device_Inf device;
-	public Dynamicload_State_rt dstate;
+	public Electric_state estate;
 	
 	public Manage_Simul_4MWPower_thread(MysqlConnPool pool,Device_Inf device){
 		this.device = device;
 		this.pool = pool;
-		dstate = new Dynamicload_State_rt(device.getDevice_id());
+		estate = new Electric_state(device.getDevice_id());
 	}
 	
 	@Override
@@ -26,9 +27,9 @@
 		while(true) {
 			try {
 				//构造随机数
-				createRandomData(dstate);
+				createRandomData(estate);
 				//往数据库插入数据
-				Manage_Simul_SQL.updateDynamicload(pool, dstate);
+				Manage_Simul_SQL.update4MWPower(pool, estate);
 				
 				
 				Thread.sleep(1000);
@@ -38,38 +39,24 @@
 		}
 	}
 	
-	public void createRandomData(Dynamicload_State_rt dstate) {
-		dstate.record_time=new Date();//'记录时间',
-		dstate.start_auto =  Manage_Util.CreateSwitchRanDom();
-		dstate.stop_auto =  Manage_Util.CreateSwitchRanDom();
-		dstate.sudden_crease = Manage_Util.CreateSwitchRanDom();
-		dstate.all_open = Manage_Util.CreateSwitchRanDom();
+	public void createRandomData(Electric_state estate) {
+		estate.record_time=new Date();//'记录时间',
+		estate.case_trip_output =  Manage_Util.CreateSwitchRanDom();
+		estate.fault_reset_signal =  Manage_Util.CreateSwitchRanDom();
+		estate.high_vol_switch_status = Manage_Util.CreateSwitchRanDom();
+		estate.stop_button = Manage_Util.CreateSwitchRanDom();
 		
-		dstate.actual_set_power = dstate.actual_set_power + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1();
-		dstate.output_power = dstate.output_power + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1();
-		dstate.set_power = dstate.set_power + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1();
-		dstate.interval_time = dstate.interval_time + Manage_Util.CreateIntRandom()*2;
-		dstate.actual_curr = dstate.actual_curr + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1();
-		dstate.actual_mov = dstate.actual_mov + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1();
-        
-		dstate.switch_on =  Manage_Util.CreateSwitchRanDom();
-		dstate.allow_close =  Manage_Util.CreateSwitchRanDom();
-		dstate.FZ_autostate1 =  Manage_Util.CreateSwitchRanDom();
-		dstate.FZ_autostate2 = Manage_Util.CreateSwitchRanDom();
-		dstate.FZ_autostate3 = Manage_Util.CreateSwitchRanDom();
-		dstate.FZ_autostate4 = Manage_Util.CreateSwitchRanDom();
-		dstate.FZ_autostate5 = Manage_Util.CreateSwitchRanDom();
-		dstate.react_overtem = Manage_Util.CreateSwitchRanDom();
-		dstate.water_overtem = Manage_Util.CreateSwitchRanDom();
-		dstate.water_level_low = Manage_Util.CreateSwitchRanDom();
-		dstate.water_pressure_high = Manage_Util.CreateSwitchRanDom();
-		dstate.local_control = Manage_Util.CreateSwitchRanDom();
-		dstate.back_control =  Manage_Util.CreateSwitchRanDom();
-		dstate.central_control =  Manage_Util.CreateSwitchRanDom();
-		dstate.switch_state = Manage_Util.CreateSwitchRanDom();
-		dstate.inter_volume_M200 = Manage_Util.CreateSwitchRanDom();
-		dstate.fan_button = Manage_Util.CreateSwitchRanDom();
-		dstate.fan_output = Manage_Util.CreateSwitchRanDom();
+		estate.alldcvol = estate.alldcvol + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1();
+		estate.alldccurr = estate.alldccurr + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1();
+		
+		estate.main_cabinet_fan_status =  Manage_Util.CreateSwitchRanDom();
+		estate.trans_cabinet_door_lock =  Manage_Util.CreateSwitchRanDom();
+		estate.trans_cabinet_overtem_alarm =  Manage_Util.CreateSwitchRanDom();
+		estate.trans_cabinet_overtem_trip = Manage_Util.CreateSwitchRanDom();
+		estate.qs1_state = Manage_Util.CreateSwitchRanDom();
+		estate.qs2_state = Manage_Util.CreateSwitchRanDom();
+		estate.switch_cabinet_door_status = Manage_Util.CreateSwitchRanDom();
+		estate.conn_flag = Manage_Util.CreateSwitchRanDom();
 		
 	}
 

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