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| | | |
| | | import com.mode.Device_Inf; |
| | | import com.mode.Dynamicload_State_rt; |
| | | import com.mode.Electric_State_2kw; |
| | | import com.mode.Manage_Util; |
| | | import com.sql.MysqlConnPool; |
| | | import com.thread.Manage_Simul_SQL; |
| | |
| | | |
| | | public MysqlConnPool pool; |
| | | public Device_Inf device; |
| | | public Dynamicload_State_rt dstate; |
| | | public Electric_State_2kw e2state; |
| | | |
| | | public Manage_Simul_2MWPower_thread(MysqlConnPool pool,Device_Inf device){ |
| | | this.device = device; |
| | | this.pool = pool; |
| | | dstate = new Dynamicload_State_rt(device.getDevice_id()); |
| | | e2state = new Electric_State_2kw(device.getDevice_id()); |
| | | } |
| | | |
| | | @Override |
| | | public void run() { |
| | | |
| | | Manage_Simul_SQL.insert2MWPower(pool, e2state); |
| | | while(true) { |
| | | try { |
| | | //构造随机数 |
| | | createRandomData(dstate); |
| | | createRandomData(e2state); |
| | | //往数据库插入数据 |
| | | Manage_Simul_SQL.updateDynamicload(pool, dstate); |
| | | Manage_Simul_SQL.update2MWPower(pool, e2state); |
| | | |
| | | |
| | | Thread.sleep(1000); |
| | |
| | | } |
| | | } |
| | | |
| | | public void createRandomData(Dynamicload_State_rt dstate) { |
| | | dstate.record_time=new Date();//'记录时间', |
| | | dstate.start_auto = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.stop_auto = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.sudden_crease = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.all_open = Manage_Util.CreateSwitchRanDom(); |
| | | |
| | | dstate.actual_set_power = dstate.actual_set_power + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | dstate.output_power = dstate.output_power + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | dstate.set_power = dstate.set_power + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | dstate.interval_time = dstate.interval_time + Manage_Util.CreateIntRandom()*2; |
| | | dstate.actual_curr = dstate.actual_curr + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | dstate.actual_mov = dstate.actual_mov + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | public void createRandomData(Electric_State_2kw e2state) { |
| | | e2state.record_time=new Date();//'记录时间', |
| | | |
| | | e2state.brachdcvol = e2state.brachdcvol + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.brachdccurr = e2state.brachdccurr + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.alldcvol = e2state.alldcvol + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.alldccurr = e2state.alldccurr + Manage_Util.CreateIntRandom()*2; |
| | | e2state.stopchargevol_one = e2state.stopchargevol_one + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.stopchargevol_two = e2state.stopchargevol_two + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.stopchargevol_three = e2state.stopchargevol_three + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.stopchargevol_four = e2state.stopchargevol_four + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.stopchargevol_five = e2state.stopchargevol_five + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.controlangle = e2state.controlangle + Manage_Util.CreateIntRandom()*2; |
| | | e2state.localgivevol = e2state.localgivevol + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.stopchargevol_two = e2state.stopchargevol_two + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.volset = e2state.volset + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.localgivecurr = e2state.localgivecurr + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.currset = e2state.currset + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.chargecurr_one = e2state.chargecurr_one + Manage_Util.CreateIntRandom()*2; |
| | | e2state.chargecurr_two = e2state.chargecurr_two + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.chargecurr_three = e2state.chargecurr_three + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.chargecurr_four = e2state.chargecurr_four + Manage_Util.CreateIntRandom()*2; |
| | | e2state.chargecurr_five = e2state.chargecurr_five + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | e2state.consvolmode_chargecurr = e2state.consvolmode_chargecurr + Manage_Util.CreateIntRandom()*Manage_Util.CreateFloat0To1(); |
| | | |
| | | dstate.switch_on = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.allow_close = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.FZ_autostate1 = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.FZ_autostate2 = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.FZ_autostate3 = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.FZ_autostate4 = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.FZ_autostate5 = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.react_overtem = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.water_overtem = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.water_level_low = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.water_pressure_high = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.local_control = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.back_control = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.central_control = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.switch_state = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.inter_volume_M200 = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.fan_button = Manage_Util.CreateSwitchRanDom(); |
| | | dstate.fan_output = Manage_Util.CreateSwitchRanDom(); |
| | | |
| | | } |
| | | } |