package com.dev.base.data;
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import java.util.Date;
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public class Dynamicload_state {
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public int dev_id;
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public Date record_time; //¼Ç¼ʱ¼ä
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public int start_auto; //Æô¶¯×Ô¶¯¼ÓÔØ
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public int stop_auto; //Í£Ö¹×Ô¶¯¼ÓÔØ
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public int sudden_crease; //Í»¼Óͻж
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public int all_open; //È«²¿·ÖÕ¢
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public float actual_set_power; //ʵ¼ÊÉ趨¹¦ÂÊ
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public float output_power; //ÒÑÊä³ö¹¦ÂÊ
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public float set_power; //É趨¹¦ÂÊ
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public float interval_time; //¼ä¸ôʱ¼äs
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public float actual_curr; //ʵ¼ÊµçÁ÷
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public float actual_mov; //ʵ¼Êµçѹ
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public int switch_on; //ÊÇ·ñºÏÕ¢
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public int FZ_autostate1; //FZ×Ô¶¯×´Ì¬1
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public int FZ_autostate2; //FZ×Ô¶¯×´Ì¬2
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public int FZ_autostate3; //FZ×Ô¶¯×´Ì¬3
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public int FZ_autostate4; //FZ×Ô¶¯×´Ì¬4
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public int FZ_autostate5; //FZ×Ô¶¯×´Ì¬5
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public int react_overtem; //µç¿¹³¬ÎÂ
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public int water_overtem; //ÀäÈ´Ë®³¬ÎÂ
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public int water_level_low; //ÀäȴˮҺλµÍ
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public int water_pressure_high; //Àäȴˮѹ¸ß
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public int local_control; //¾ÍµØ¿ØÖÆ
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public int back_control; //ºǫ́¿ØÖÆ
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public int central_control; //ÖпؿØÖÆ
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public int switch_state; //¿ª¹Ø¹ñ״̬
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public int inter_volume_M200; //ÖмäÁ¿M200
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public int fan_button; //·ç»ú°´Å¥
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public int fan_output; //·ç»úÊä³ö
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public int allow_close; //ÊÇ·ñÔÊÐíºÏÕ¢
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public String note;
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public Dynamicload_state(int dev_id) {
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this.dev_id = dev_id;
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}
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public int getDev_id() {
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return dev_id;
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}
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public Date getRecord_time() {
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return record_time;
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}
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public int getStart_auto() {
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return start_auto;
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}
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public int getStop_auto() {
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return stop_auto;
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}
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public int getSudden_crease() {
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return sudden_crease;
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}
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public int getAll_open() {
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return all_open;
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}
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public float getActual_set_power() {
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return actual_set_power;
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}
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public float getOutput_power() {
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return output_power;
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}
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public float getSet_power() {
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return set_power;
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}
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public float getInterval_time() {
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return interval_time;
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}
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public float getActual_curr() {
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return actual_curr;
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}
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public float getActual_mov() {
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return actual_mov;
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}
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public int getSwitch_on() {
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return switch_on;
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}
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public int getFZ_autostate1() {
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return FZ_autostate1;
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}
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public int getFZ_autostate2() {
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return FZ_autostate2;
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}
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public int getFZ_autostate3() {
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return FZ_autostate3;
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}
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public int getFZ_autostate4() {
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return FZ_autostate4;
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}
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public int getFZ_autostate5() {
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return FZ_autostate5;
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}
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public int getReact_overtem() {
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return react_overtem;
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}
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public int getWater_overtem() {
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return water_overtem;
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}
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public int getWater_level_low() {
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return water_level_low;
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}
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public int getWater_pressure_high() {
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return water_pressure_high;
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}
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public int getLocal_control() {
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return local_control;
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}
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public int getBack_control() {
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return back_control;
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}
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public int getCentral_control() {
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return central_control;
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}
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public int getSwitch_state() {
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return switch_state;
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}
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public int getInter_volume_M200() {
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return inter_volume_M200;
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}
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public int getFan_button() {
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return fan_button;
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}
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public int getFan_output() {
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return fan_output;
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}
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public String getNote() {
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return note;
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}
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public void setDev_id(int dev_id) {
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this.dev_id = dev_id;
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}
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public void setRecord_time(Date record_time) {
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this.record_time = record_time;
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}
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public void setStart_auto(int start_auto) {
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this.start_auto = start_auto;
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}
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public void setStop_auto(int stop_auto) {
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this.stop_auto = stop_auto;
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}
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public void setSudden_crease(int sudden_crease) {
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this.sudden_crease = sudden_crease;
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}
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public void setAll_open(int all_open) {
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this.all_open = all_open;
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}
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public void setActual_set_power(float actual_set_power) {
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this.actual_set_power = actual_set_power;
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}
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public void setOutput_power(float output_power) {
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this.output_power = output_power;
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}
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public void setSet_power(float set_power) {
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this.set_power = set_power;
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}
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public void setInterval_time(float interval_time) {
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this.interval_time = interval_time;
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}
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public void setActual_curr(float actual_curr) {
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this.actual_curr = actual_curr;
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}
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public void setActual_mov(float actual_mov) {
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this.actual_mov = actual_mov;
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}
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public void setSwitch_on(int switch_on) {
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this.switch_on = switch_on;
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}
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public void setFZ_autostate1(int fZ_autostate1) {
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FZ_autostate1 = fZ_autostate1;
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}
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public void setFZ_autostate2(int fZ_autostate2) {
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FZ_autostate2 = fZ_autostate2;
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}
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public void setFZ_autostate3(int fZ_autostate3) {
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FZ_autostate3 = fZ_autostate3;
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}
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public void setFZ_autostate4(int fZ_autostate4) {
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FZ_autostate4 = fZ_autostate4;
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}
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public void setFZ_autostate5(int fZ_autostate5) {
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FZ_autostate5 = fZ_autostate5;
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}
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public void setReact_overtem(int react_overtem) {
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this.react_overtem = react_overtem;
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}
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public void setWater_overtem(int water_overtem) {
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this.water_overtem = water_overtem;
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}
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public void setWater_level_low(int water_level_low) {
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this.water_level_low = water_level_low;
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}
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public void setWater_pressure_high(int water_pressure_high) {
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this.water_pressure_high = water_pressure_high;
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}
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public void setLocal_control(int local_control) {
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this.local_control = local_control;
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}
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public void setBack_control(int back_control) {
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this.back_control = back_control;
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}
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public void setCentral_control(int central_control) {
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this.central_control = central_control;
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}
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public void setSwitch_state(int switch_state) {
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this.switch_state = switch_state;
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}
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public void setInter_volume_M200(int inter_volume_M200) {
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this.inter_volume_M200 = inter_volume_M200;
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}
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public void setFan_button(int fan_button) {
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this.fan_button = fan_button;
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}
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public void setFan_output(int fan_output) {
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this.fan_output = fan_output;
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}
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public void setNote(String note) {
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this.note = note;
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}
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@Override
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public String toString() {
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return "Dynamic_State [dev_id=" + dev_id + ", record_time=" + record_time + ", start_auto=" + start_auto
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+ ", stop_auto=" + stop_auto + ", sudden_crease=" + sudden_crease + ", all_open=" + all_open
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+ ", actual_set_power=" + actual_set_power + ", output_power=" + output_power + ", set_power="
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+ set_power + ", interval_time=" + interval_time + ", actual_curr=" + actual_curr + ", actual_mov="
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+ actual_mov + ", switch_on=" + switch_on + ", FZ_autostate1=" + FZ_autostate1 + ", FZ_autostate2="
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+ FZ_autostate2 + ", FZ_autostate3=" + FZ_autostate3 + ", FZ_autostate4=" + FZ_autostate4
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+ ", FZ_autostate5=" + FZ_autostate5 + ", react_overtem=" + react_overtem + ", water_overtem="
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+ water_overtem + ", water_level_low=" + water_level_low + ", water_pressure_high="
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+ water_pressure_high + ", local_control=" + local_control + ", back_control=" + back_control
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+ ", central_control=" + central_control + ", switch_state=" + switch_state + ", inter_volume_M200="
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+ inter_volume_M200 + ", fan_button=" + fan_button + ", fan_output=" + fan_output + ", note=" + note
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+ "]";
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}
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}
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